“What the Xbox 360 represents is a great balance. Keiji Inafune, legendary developer and executive producer for Lost Planet, spoke about the decision to bring the game to Xbox 360 in an interview with IGN at E3 2006, noting even then that the console was not warmly received in Japan: Heck, the 3DS only launched in 2011, but still managed to shift 4,135,739 units by the end of the year. Compare that to the PS3, which by 2011, had managed to sell 7,417,148 units, which blows the Xbox 360 out of the water. However, the Xbox 360 notoriously flopped in Japan, with the console taking five and a half years to sell just 1.5 million units, which is a staggeringly low amount. Interestingly, Capcom made the decision to tie Lost Planet to the Xbox 360, with the initial reveal event scheduled to coincide with the launch of the console in Japan.
Joe: Rise of Cobra and Retaliation, along with Terminator: Genisys and The Magnificent Seven. Lee was already a successful actor in South Korea anyway, though he’d go on to achieve bigger things in the west by appearing in films like G.I.
One of the big announcements from the initial reveal event was that Capcom had decided to cast South Korean actor Lee Byung-hun as the main character, Wayne Holden, who would be fighting both the alien race of Akrid and some evil humans. Between the three of them, there was plenty of experience across Capcom’s back catalogue, with credits on the likes of Onimusha, Mega Man, Resident Evil and more. The Lost Planet series made its first appearance at an invite-only press conference as Lost Planet: Extreme Conditions, where Capcom detailed the game while announcing Jun Takeuchi as producer and executive producer, Kenji Oguro as the game’s designer and Shin Kurosawa as the original story writer.